Hybrid Animation: Integrating 2D and 3D Assets
Hybrid Animation is a second-edition digital reference for combining 2D and 3D animation assets. Written by Tina O’Hailey, it presents practical exercises, repeatable production patterns, and technical considerations for animators and producers.
This PDF digital download includes 298 pages and is available for instant download after purchase. It is intended for readers developing hybrid animation workflows or reviewing the requirements of a production pipeline.
The book connects creative decisions with technical processes, using examples of animation studio practices and software-based tutorials.
Book Overview
Hybrid Animation: Integrating 2D and 3D Assets examines the creative and technical processes involved in merging traditional drawn animation with computer-generated animation. Tina O’Hailey draws on her work experience with Disney and Electronic Arts, as well as her experience teaching animation.
The second edition opens by asking why hybrid animation techniques are used, then considers different ways to combine mediums, recurring production patterns, software solutions, and problems that may need to be solved. It is structured as a practical reference for beginning practitioners, experienced professionals, animators, and producers.
Category: Design. Author: Tina O’Hailey.
What You’ll Discover Inside
- Reasons for using hybrid animation techniques and combining 2D and 3D mediums.
- Ways to use a 3D character with a 2D character.
- Approaches for working with 2D characters and 3D parts.
- Approaches for working with 3D characters and 2D parts.
- Effects, or EFX, within hybrid animation workflows.
- Flat, limited, and deep-space camera approaches.
- Completed works, further development, bibliographical references, and an index.
Why This Book Matters
Hybrid animation addresses a production challenge that crosses traditional and computer-generated methods. Its focus on repeatable patterns and problem solving gives readers a way to consider techniques across different workflows and software environments.
The book also documents examples from animation studios and presents the subject through practical exercises. It can support animators, producers, students, and professionals who need a structured reference for integrating 2D and 3D assets.
Book Details
| Author | Tina O’Hailey |
|---|---|
| Title | Hybrid Animation: Integrating 2D and 3D Assets |
| Edition | Second Edition |
| First Published | 2015 |
| Publisher | Focal Press |
| Imprint | Focal Press, an imprint of the Taylor & Francis Group |
| Publisher Location | 70 Blanchard Road, Suite 402, Burlington, MA 01803 |
| Publisher Location | 2 Park Square, Milton Park, Abingdon, Oxon OX14 4RN |
| Copyright | © 2015 Taylor & Francis |
| Language | English |
| Pages | 298 |
| Format | |
| File Type | |
| File Size | 14.8 MB |
| File Size Bytes | 15567543 |
| ISBN | 978-1-138-85703-2 (hbk) |
| ISBN | 978-0-415-71870-7 (pbk) |
| ISBN | 978-1-315-86788-5 (ebk) |
| Library of Congress Classification | TR897.7.O42 2015 |
| Library of Congress Control Number | 2014025648 |
| Dewey Decimal Classification | 006.6′96—dc23 |
| Contents Note | Includes bibliographical references and index. |
| Companion Data | www.hybridanimation.com |
| Software Versions Used | Maya 2014 (PC/MAC) (in most cases the Maya files are saved in 2011); Adobe Bridge CS6; After Effects CS6; Adobe Flash CS6; Adobe Media Encoder CS6; Autodesk Smoke 2013; Corel Painter 12; Nuke 7.0; Pencil Check Pro V 7.4.0; Photoshop CS6; Toon Boom Animate 3; Toon Boom Animate 3 Pro; Toon Boom Harmony |
Device Compatibility
This is a digital PDF download, not a physical book. There is no physical shipping, and access is available after purchase.
The file works with appropriate Kindle apps, tablets, desktop computers, mobile devices, and compatible reading apps that support PDF files. Software and device performance may vary by platform.
FAQ
When can I access the book?
Access is available after purchase, with instant download of the digital PDF.
Will I receive a physical copy?
No. This listing provides a digital download, and no physical copy is shipped.
What devices support the file?
The PDF can be read with compatible Kindle apps, tablets, desktop or mobile devices, and other PDF reading apps.
Download this digital edition for a structured reference on integrating 2D and 3D animation assets.
Verified Bibliographic Details
| Imprint | Focal Press is an imprint of the Taylor & Francis Group, an informa business |
|---|
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