3D Artist Issue 107 (2017) Digital Edition
3D Artist Issue 107 (2017) Digital Edition is a PDF digital magazine for the 3D community, available as an instant download. After purchase, you can access the file right away on supported reading apps.
This issue presents practical inspiration, including a focus on Blender problems solved and step-by-step workflows. It also covers topics listed in the table of contents, such as Houdini, MediaMonks, and an issue review of Wacom MobileStudio Pro 16.
Use the digital edition format to read on your tablet or computer, without waiting for shipping.
Book Overview
3D Artist Issue 107 (2017) Digital Edition (100 pages) is published by Future Publishing Ltd. The editorial team lists Steve Holmes as Editor, with features and reviews covering a range of 3D and VFX production interests.
The issue includes sections such as News, reviews, The Gallery, Galaxy Quest (noted under “Selection of pros”), Houdini tricks, Inside the MediaMonks Monastery, and “Your Blender Issues Solved.”
It also includes a review of Wacom MobileStudio Pro 16 and a review of Scan 3XS Classic 3D, as indicated by the table of contents.
What You’ll Discover Inside
- Your Blender Issues Solved, where Blender experts answer questions from social media.
- Houdini Tricks, Tips and Techniques, featuring essential techniques from pro users and the SideFX team.
- Inside the MediaMonks Monastery, with a behind-the-scenes look at MediaMonks’ 3D experiences.
- Step By Step features, including a Blender 2.78 workflow for creating a character and other illustrated workflow sections.
- A review of Wacom MobileStudio Pro 16, with Ara Kermanikian’s tablet testing noted in the contents.
Why This Book Matters
This digital edition gathers practical, workflow-focused content aimed at artists working in 3D. It highlights learning through community questions, tutorials, and production stories referenced in the issue’s feature lineup.
The issue’s coverage spans tools and pipelines mentioned in the contents, including Blender, Houdini, Unreal Engine, and Maya. It also includes readers’ gallery and industry news items listed in the table of contents.
Book Details
| Field | Value |
|---|---|
| Title | 3D Artist Issue 107 (2017) Digital Edition |
| Author | Steve Holmes |
| Format | |
| File Size | 12.2 MB |
| Language | English |
| Pages | 100 |
| Publisher | Future Publishing Ltd |
| Imprint | Future Publishing Ltd |
| Imprint Location | Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ |
| Publication Year | 2017 |
| Issue | 107 |
| Editorial Editor | Steve Holmes |
| Contributors (as listed) | Orestis Bastounis, Gurmukh Bhasin, James Brady, Paul Champion, Ian Failes, Ara Kermanikian, Daniel Pedersen, Davide Pellino, Mike Rutter |
| ISSN | 1759-9636 |
Device Compatibility
This is a digital download. There is no physical shipping.
Access is available after purchase, and the PDF can be read using appropriate Kindle apps, tablets, desktop, mobile, or other reading apps that support PDF files.
FAQ
How do I access my purchase?
You get instant access after purchase to download the PDF digital edition.
Will this be shipped as a physical magazine?
No. This listing is for the digital PDF only.
Can I read it on my device?
Yes, it works on supported Kindle apps, tablets, desktop, and mobile reading apps that open PDF files.
If you’re looking for a Blender-focused issue alongside step-by-step workflows and industry content, download the digital edition and review the file at your convenience.
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