3D Artist Issue 106 2017
3D Artist Issue 106 2017 is a digital edition magazine available as a PDF download, with instant access after purchase.
This issue focuses on practical inspiration for the 3D community, with tutorials and features covering modelling, texturing, shading, and lighting.
Download now and read the digital magazine on your preferred device using compatible reading apps.
Book Overview
3D Artist Issue 106 (2017) is published by Future Publishing Ltd. The issue is edited by Steve Holmes and compiled for readers looking to improve their 3D renders using tools and techniques highlighted throughout the magazine.
Across the issue, readers can find a mix of artwork presentation, step-by-step tutorials, studio and pipeline features, technique focus sections, and reviews. The issue also includes contributor credits and magazine information pages.
What You’ll Discover Inside
- A feature page list that includes sections such as The Gallery, The Magic Behind Pro Fantasy Art, and The Art of Motion Graphics.
- Step-by-step tutorials, including creating an intricate fantasy scene, adapting a 2D character concept into a 3D render, and pro lighting and rendering with Arnold in Maya.
- Pipeline and technique sections covering rapid character rigging, texturing and compositing in KeyShot, and improving interior arch vis with Modo.
- Reviews listed in the contents area, including Master CrazyTalk and CrazyTalk Animator 3.
- Technique focus items such as Bombyx Mori, HMS Guppy Cargo 46, Deconstruction, and Marble Tile.
Why This Book Matters
This issue reflects a range of practical 3D production concerns, from character and creature design to lighting setups and rendering workflows.
It also brings together contributions from artists and studios named in the magazine, positioning the content as guidance for readers working on fantasy art, motion graphics, and visualization.
For digital art readers, it offers an issue-based collection of technique articles and references to specific software workflows mentioned on the pages.
Book Details
| Format | |
|---|---|
| File Size | 38.1 MB |
| Language | English |
| Pages | 100 |
| Publisher | Future Publishing Ltd |
| Publisher Address | Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ |
| Editor | Steve Holmes |
| Issue | 106 |
| Publication Year | 2017 |
| Contributors | Paul Champion, Michael Goldfarb, Andrey Gritsuk, Rakan Khamash, David Schultz, Mariano Tazzioli, Amaru Zeas |
| ISSN | 1759-9636 |
| Filename Evidence | 3D_Artist_Issue_106_2017.pdf |
Device Compatibility
This is a digital download. There is no physical shipping.
After purchase, access is available instantly. You can read the PDF using appropriate Kindle apps, tablets, desktop, mobile, or other reading apps that support PDF files.
No printing is promised or required.
FAQ
Do I get instant access after purchase?
Yes. This listing provides instant download access to the digital PDF.
Is there a physical copy shipped to me?
No. This product is a digital edition with no physical shipping.
Will it work on my device?
It should work with devices and apps that support PDF reading, including compatible Kindle apps and common mobile or desktop readers.
If you’re working through 3D workflows and want an issue-based collection of technique articles, download 3D Artist Issue 106 (2017) and read through at your own pace.
Verified Bibliographic Details
| Page count (provided) | 100 |
|---|---|
| File type |
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