The Art of Everspace
The Art of Everspace is a digital art book about the visual development of EVERSPACE. This English-language PDF is available as an instant download.
The book presents selected concept artwork, design commentary, and visual material from the official EVERSPACE art book. It examines how the game’s setting, spacecraft, environments, cockpits, and alien factions were developed.
The digital edition contains 50 pages and is supplied as a 25.4 MB PDF file.
Book Overview
The Art of Everspace documents the artistic direction of EVERSPACE, a space game developed by ROCKFISH Games. It discusses how concept art helped communicate the game’s vision during development and how the team shaped a distinct visual identity.
The book covers a demilitarized zone influenced by post-war mining, with shipwrecks, derelict space stations, industrial facilities, and outlaw locations. It also examines the Colonial Fleet and the design of ships intended to communicate different playstyles.
Artwork is credited to long-term freelance senior concept artist Tobias Frank, with additional illustration for cinematic cut scenes by Kungron Yap. The introduction is credited to Uwe Wütherich, Creative Director at ROCKFISH Games.
What You’ll Discover Inside
- The role of concept art in defining EVERSPACE’s vision and art style.
- The game’s vibrant approach to planets, space backdrops, and visual effects.
- The demilitarized zone, mining activity, shipwrecks, stations, and industrial facilities.
- Colonial Fleet ships, including the Colonial Warship, Colonial Interceptor, and Colonial Scout.
- Ship cockpits, engines, weapons, sensors, shields, energy cores, and turret locations.
- The contrasting visual approaches used for the Okkar and the Ancients.
Why This Book Matters
The Art of Everspace offers a focused record of the visual development behind a commercial space game. It shows how concept art can align a development team, communicate a creative direction, and support the presentation of a game before launch.
For readers interested in game art, science-fiction design, spacecraft, and visual world-building, the book provides a concise archival view of EVERSPACE’s artistic choices.
Book Details
| Title | The Art of EVERSPACE |
|---|---|
| Edition | Big Bang Edition |
| Author | ROCKFISH Games |
| Creative Director | Uwe Wütherich |
| Senior Concept Artist | Tobias Frank |
| Additional Illustration | Kungron Yap |
| Format | |
| File Size | 25.4 MB |
| File Size Bytes | 26675031 |
| Language | English |
| Pages | 50 |
| Original Filename | Everspace Big Bang Edition PC DVD POLISH & ENGL.pdf |
Device Compatibility
This is a digital download with no physical shipping. Access is available after purchase.
The PDF works with appropriate Kindle apps, tablets, desktop computers, mobile devices, and compatible reading apps. Device features may vary by application.
FAQ
When can I access the book?
Access is available after purchase as an instant digital download.
Will I receive a physical copy?
No. This product is a digital PDF and does not include physical shipping.
Which devices can open the file?
The PDF can be opened with compatible Kindle apps, tablets, desktop or mobile devices, and reading apps.
Download The Art of Everspace for a concise visual record of EVERSPACE’s concept art and design development.
Verified Bibliographic Details
| Page Count | 50 |
|---|
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