Serious Games: Games That Educate, Train, and Inform
Serious Games: Games That Educate, Train, and Inform by David Michael is a digital PDF edition of the 2006 book from Thomson Course Technology PTR. It introduces the concept of games built to educate, train, and inform users beyond entertainment.
This PDF is available for instant download. The digital format allows readers to start immediately on their preferred device with no physical shipping.
Serious Games: Book Overview
Serious Games: Games That Educate, Train, and Inform looks at the intersection of game design and practical purpose. Written by David Michael, the book addresses how interactive games can be used in educational, training, and informational contexts. It is aimed at game developers, educators, trainers, and students exploring the serious games field.
What You’ll Discover Inside
- An introduction to the serious games field and its core ideas.
- A look at how games can be designed for education.
- Ways games support training and skill development.
- How interactivity can inform and engage audiences.
- Considerations for developers and educators working with digital games.
Why This Book Matters
Serious games continue to shape how people learn and train in a wide range of areas. This book provides a reference point for understanding the role of games in education, professional training, and public information. Its publication in 2006 captures ideas and approaches that remain relevant to today’s game-based learning discussions.
Book Details
| Author | David Michael |
|---|---|
| Title | Serious Games: Games That Educate, Train, and Inform |
| Publisher | Thomson Course Technology PTR |
| Publication Place | Boston, MA |
| Copyright | 2006 |
| ISBN-10 | 1-59200-622-1 |
| Library of Congress Catalog Card Number | 2005927427 |
| Format | |
| File Size | 62.6 MB |
| Pages | 313 |
| Language | English |
Device Compatibility
This is a digital download and no physical item will be shipped. Access is available after purchase through your account. The PDF works with appropriate Kindle apps, tablets, desktop computers, mobile devices, and other reading software.
FAQ
How do I access my purchase? After purchase, the PDF is available for instant download from your account.
Will I receive a physical copy? No. This is a digital download only; no physical copy will be shipped.
Can I read it on my device? The PDF is compatible with desktops, tablets, phones, and supported reading apps such as Kindle apps.
Download the PDF and explore how serious games can educate, train, and inform.
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