What does an independent game studio need besides a good idea? In this issue of Linux Magazine, the cover feature looks at how free and open-source software can support the work of making a game. Issue 298 then broadens the view with hands-on coverage of Linux tools, security, programming, networking, and system administration.
Make games with open-source tools 🎮
The cover story considers how open-source software can provide tools for independent game development. It’s a useful starting point for readers curious about building a creative workflow without relying entirely on expensive proprietary applications.
Practical Linux projects, from terminal to network
Across the issue, tutorials turn specific problems into approachable experiments. Use Go and Fyne to search photos by geolocation; explore Warp’s AI-assisted terminal features; and see how Wazuh brings vulnerability checks and log monitoring together. Other articles cover ChirpStack for long-range LoRaWAN sensor traffic, apt-offline for updating disconnected Debian systems, and a virtual GRUB 2 playground for testing bootloader settings.
Explore the systems behind the tools
Readers will also find coverage of bcachefs, a customizable dashboard for self-hosted services, universal package formats such as Flatpak, AppImage, and Snap, and Just, a command runner for project-specific tasks. The news section follows developments in Wayland, Fedora, ONLYOFFICE, and Linux security.
For curious Linux users
This September 2025 issue is suited to Linux users who enjoy learning by trying tools and following how the open-source ecosystem is changing. Its mix of tutorials, software features, and news makes room for both practical tinkering and a broader look at the ideas shaping Linux.
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