ImagineFX December 2016 Back Issue
ImagineFX December 2016 is a 116-page digital art magazine focused on concept art, digital painting, and game art. This PDF edition includes over two hours of video training and custom brushes, and it is available for instant download after purchase.
This back issue focuses on becoming a games artist, with cover artist Remko Troost explaining how he created Apollyon from Ubisoft’s For Honor. Inside, readers will also find interviews, workshops, sketchbooks, and reviews from the December 2016 issue.
Book Overview
Published by Future Publishing Limited, ImagineFX December 2016 is issue 141 of the leading magazine for fantasy and science fiction digital artists. It features the Ubisoft art team’s work on For Honor, an interview with artist Even Mehl Amundsen, and advice on breaking into Blizzard as a games artist.
The issue is filled with practical workshops covering character art, vehicle design, environment building, and painting processes from professional artists including Remko Troost, Tan Hui Tian, Jort van Welbergen, Nadia Enis, Olly Lawson, and Carmen Sinek.
What You’ll Discover Inside
- Remko Troost’s process for painting Apollyon, the cover character from For Honor.
- A behind-the-scenes look at the art of For Honor, with Ubisoft’s art team.
- An interview with Even Mehl Amundsen about building a successful career as a globe-trotting artist.
- Workshops on posing a 3D mannequin in Clip Studio Paint, designing a Star Citizen vehicle, and generating character ideas.
- Tips for building better environments and collaborating on vehicle design with three artists.
- A sketchbook feature with Artem Solop’s robot-filled drawings.
- Over two hours of video tutorials and 12 custom brushes, including metal borders, scratches, and smoke effects.
Why This Book Matters
ImagineFX December 2016 captures a moment in digital art education, when game art was becoming increasingly prominent. The issue gives readers direct access to the working methods of professional artists at studios like Ubisoft and Blizzard.
For aspiring concept artists and digital painters, this back issue offers practical, step-by-step training that remains useful for building portfolios and improving craft.
Book Details
| Format | |
|---|---|
| File Size | 51.1 MB |
| Language | English |
| Pages | 116 |
| Publisher | Future Publishing Limited |
| Issue | 141 |
| Publication Date | December 2016 |
| Editor | Claire Howlett |
| Cover Artist | Remko Troost |
| Customer Rating | 4.7/5 based on 165 customer reviews |
Device Compatibility
This item is a digital download and will not be physically shipped. Access is available immediately after purchase, and the PDF can be read using compatible reading apps.
The file works with the Kindle app, tablets, desktop computers, and mobile devices, as well as other PDF reading software. You can also read it through the Pocketmags web reader on a modern browser.
FAQ
How soon will I receive the file?
Access is instant after purchase. You can download the PDF right away from your account.
Is a physical copy included?
No. This is a digital back issue only, so no printed magazine or covermount items are included.
Which devices are supported?
The PDF can be opened on tablets, desktop computers, smartphones, and compatible e-reader apps such as the Kindle app.
Add this digital back issue to your collection and explore the tutorials, interviews, and artwork in ImagineFX December 2016.
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