ImagineFX December 2014 Issue 115
ImagineFX December 2014 Issue 115 brings you a games art special with over five hours of exclusive video tuition. This digital PDF edition is available for instant download after purchase.
Inside, professional artists share their workflows for character art, concept art, sci-fi environments, and retro game characters. The issue also explores the making of major game art, including Destiny and Carbine Studios.
As a digital download, no physical copy is shipped. Access is provided after purchase.
Book Overview
ImagineFX December 2014 Issue 115 is a digital art magazine published by Future Publishing Limited. It is designed for fantasy and video game artists, digital painters, and concept art enthusiasts.
The issue is built around practical workshops, artist interviews, and industry insights. It includes a concept art masterclass, a look at the art of Destiny, a studio profile of Carbine Studios, and a sketchbook feature by Peter Mohrbacher.
Readers will also find reader art in FXPosé, artist Q&As;, traditional art inspiration, and reviews of software, hardware, training resources, and books.
What You’ll Discover Inside
- Over five hours of exclusive video tuition from professional artists.
- A concept art masterclass with tips for creating striking imagery.
- Workshops on character design, spaceship design, sci-fi scenes, and retro game characters.
- An inside look at the art of Destiny with Bungie’s artistic leads.
- A studio profile of Carbine Studios and their move from Blizzard to “cowboys in space”.
- Career guidance from industry insiders on breaking into video games.
- A sketchbook feature from games illustrator Peter Mohrbacher.
Why This Book Matters
This issue captures a moment in video game art history, with behind-the-scenes insight into major franchises like Destiny. It provides practical, expert-led instruction for artists who want to improve their digital painting and concept art skills.
The magazine also celebrates the global community of professional and hobbyist artists, from reader galleries to studio features. It remains a valuable reference for anyone interested in games industry art and career development.
Book Details
| Format | |
|---|---|
| File Size | 53.8 MB |
| Language | English |
| Pages | 116 |
| Publication | ImagineFX |
| Issue | 115 |
| Cover Date | December 2014 |
| Publisher | Future Publishing Limited |
| Editor | Claire Howlett |
Device Compatibility
This is a digital download, so there is no physical shipping. Once your purchase is complete, you can access the PDF through the appropriate reading apps.
The file works with Kindle apps, tablets, desktop computers, and mobile devices that support PDF viewing. For the best experience, use a device with a screen large enough for magazines and tutorials.
FAQ
How do I get access after purchase? Access is provided immediately after purchase as a digital download.
Will a physical copy be shipped? No, this is a digital product only, so nothing will be mailed.
What devices can I use to read it? The PDF is compatible with Kindle apps, tablets, desktop computers, and mobile reading apps.
Download ImagineFX December 2014 Issue 115 today and explore a rich collection of digital art tutorials and industry insights.
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