Game Design
Game Design by Bob Bates is a digital PDF reference on the principles and practice of designing games. This edition is available as an instant download for readers interested in game development, storytelling, production, and the business of games.
Bob Bates draws on his experience as a game writer, designer, producer, and industry consultant. The book presents game design through creative, organizational, developmental, and commercial topics.
Its 377 pages include practical subjects ranging from storytelling and level design to project documents, development management, and industry entry.
Book Overview
Game Design is organized as a broad guide to the work involved in creating and developing games. It begins with design principles and genre-specific issues, then examines storytelling, levels, puzzles, franchises, teams, and external resources.
Later sections address project lifecycles, development documents, management, the business of games, and breaking into the industry. The book concludes with a discussion of the hero’s journey and appendixes containing project documents and resources.
The book is written by Bob Bates, whose credits include game writing, design, development, production, and industry consulting.
What You’ll Discover Inside
- Principles of game design and genre-specific design issues
- Storytelling, level design, and puzzle design
- Franchises, brands, and licenses
- Development teams and external resources
- Project lifecycles, documents, and development management
- The business of games and ways to break into the industry
- Project documents, additional resources, a glossary, and an index
Why This Book Matters
Game Design brings creative design and production concerns together in one structured reference. Its contents connect narrative, puzzles, levels, teams, project management, and business considerations.
The author’s professional background includes work at Infocom and Legend Entertainment, more than 25 games, and involvement with industry organizations and conferences. These documented credentials provide relevant context for readers studying game design and development.
Book Details
| Title | Game Design |
|---|---|
| Author | Bob Bates |
| Publisher | Thomson Course Technology PTR, a division of Thomson Course Technology |
| Publisher Address | 25 Thomson Place, Boston, MA 02210 |
| Copyright | ©2004 |
| ISBN | 1-59200-493-8 |
| Library of Congress Catalog Card Number | 2004108015 |
| Language | English |
| Pages | 377 |
| Format | |
| File Type | |
| File Size | 6.7 MB |
| File Size Bytes | 7065849 |
| PDF Metadata Title | 1592004938.pdf |
| Publisher Website | http://www.courseptr.com |
Device Compatibility
This is a digital download, and no physical copy will be shipped. Access is available after purchase through the provided digital file.
The PDF works with appropriate Kindle apps, tablets, desktop computers, mobile devices, and compatible reading apps. Compatibility may vary by device and application.
FAQ
When can I access the book?
Access is available after purchase as an instant digital download.
Will I receive a physical copy?
No. This product is a digital PDF, so there is no physical shipping.
Which devices support the file?
The PDF can be opened with appropriate Kindle apps, tablets, desktop, mobile, and other compatible reading apps.
Download Game Design by Bob Bates for convenient digital reading and reference.
Verified Bibliographic Details
| Page Count | 377 |
|---|
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