Computer graphics brings mathematics, programming, and visual communication together: it explains how computers draw shapes, display images, and create the appearance of motion. Pradeep K. Bhatia’s Computer Graphics, third edition, builds those foundations for students approaching the subject for the first time.
The book moves from graphics hardware and display and input devices into the techniques used to construct and manipulate images. Its scope includes two- and three-dimensional transformations, clipping, hidden-line and hidden-surface removal, animation, multimedia, and color models.
From display devices to transformed images
Understanding graphics starts with the systems that present and control an image. The text introduces display devices and interactive input/output devices before turning to the mathematical operations used to change objects in two and three dimensions. These topics help connect the underlying calculations with what appears on screen.
How objects become pictures
Drawing geometric objects, forming realistic images, and handling hidden lines and surfaces are among the subjects described in the book’s foreword. Together, these areas offer students a grounding in both the visible results of computer graphics and the processes behind them.
Examples and problems for study
Figures and worked examples support the explanations, while more than 250 unsolved problems at chapter endings provide opportunities for further practice. The appendices include C programs, giving readers additional examples of programming in the subject.
For students beginning computer graphics
The book is presented for undergraduate and postgraduate study, including., MCA, BCA, and DOEACC-B courses. Prior computer-graphics experience is not required, though elementary algebra, geometry, trigonometry, and programming provide helpful preparation.
For learners who want a structured introduction to computer graphics—from hardware and transformations to animation, multimedia, and color—this edition brings the principal topics together in one student-focused text.
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