3D World February 2017 Issue 217
3D World February 2017 Issue 217 is a digital magazine in PDF format available as an instant download. Access the full issue immediately after purchase and read it on your preferred device. This edition focuses on virtual reality workflows and practical CG techniques.
You can use this file as a reference for VR sculpting, lighting, and texturing, along with related tutorials and regular sections. The content is presented as magazine features, tutorials, interviews, and industry updates.
Book Overview
Book Overview: This issue of 3D World (February 2017, issue 217) highlights tools and techniques for 3D creation, with an emphasis on VR. The editor’s welcome notes include an interview with the developer and artists behind Oculus Medium, plus coverage related to virtual reality as a tool for creators.
Within the magazine, you’ll find features on rendering and robot art, practical tips for hard-surface modelling, and guidance on creating and editing a VR animation. It also includes character texturing using Substance tools and additional news, reviews, and downloads.
What You’ll Discover Inside
- Oculus Medium coverage, including an interview with Brian Sharp and an artist feature.
- Practical tutorial topics such as hard-surface modelling and master cinematic lighting.
- A section on character texturing using Substance tools and creating character and creature art.
- Robotic rendering with a feature by Vladislav Ociacia.
- Animation in VR content, including guidance and discussion from Eric Darnell.
- News and regulars, including free downloads and a Pluralsight course reference.
Why This Book Matters
This issue reflects a period when virtual reality tools were becoming more established in professional workflows. The magazine’s selection of features and tutorials links VR creation with broader CG practices like lighting, texturing, and character work. It is designed for readers who want actionable guidance and current industry updates.
Book Details
| Format | |
|---|---|
| File Size | 28.1 MB (29434866 bytes) |
| Language | English |
| Pages | 102 |
| Issue | 217 |
| Publication Date | February 2017 |
Device Compatibility
This is a digital download, so there is no physical shipping. After purchase, you can access the PDF file and open it using the appropriate Kindle apps, tablets, desktop, mobile, or reading apps. File compatibility depends on the reading app you use.
FAQ
- Do I get instant access?
Yes. This product is an instant download after purchase. - Is there a printed copy?
No. This listing provides a digital PDF edition. - Will it work on my device?
It should open in supported reading apps that can display PDF files.
If you’re working with virtual reality creation or looking for practical CG tutorials, this issue offers a structured set of features and how-tos in one PDF. Download it and review the sections that match your current workflow.
Verified Bibliographic Details
| Editor | Ian Dean |
|---|---|
| File Type | |
| Page Count | 102 |
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