3D Artist Issue 117 (2018) for 3D Artists
3D Artist Issue 117 (2018) is a digital PDF collection focused on practical 3D and VFX workflows. It includes articles, tutorials, and reviews in a magazine format, with instant download after purchase. Read it on your tablet or computer using a supported PDF reader.
The issue presents multiple features that connect real production problems with software-focused technique. Topics referenced in this issue include Substance Designer, Houdini, Maya, and Phoenix FD. You can browse the sections included in the file once it has downloaded.
This listing provides a digital file only. There is no physical shipment.
Book Overview
This publication is labeled as “3D Artist” and references “ISSUE 117”. The contents section lists news, reviews, and features, including interviews and technique articles. The issue also includes a “What’s in the magazine” section describing the structure of the editorial content.
Evidence within the file references editorial roles such as Editor Carrie Mok, and it also includes issue-level production and distribution information. The contents list points to multiple named contributors and project features, including work tied to Black Panther VFX, medical visualisation, and indie sci-fi.
What You’ll Discover Inside
- Coverage of Black Panther VFX, including a feature page reference to “Kings of Wakanda” and “Secrets of Black Panther VFX”.
- Technique and pipeline articles connected to Substance Designer, with a listed “Step By Step: Master Substance Designer sculpts” section.
- Cloud creation learning content referencing Houdini, including “Learn the science of clouds with Houdini”.
- Procedural grooming content in Houdini, referenced as “Master procedural grooming in Houdini”.
- Face rigging workflow references in Maya, including “Rig faces in Maya with detached blend shapes”.
- Water and simulation references in Maya and Phoenix FD, including “Simulate water in Maya and Phoenix FD”.
Why This Book Matters
As an issue of 3D Artist, this file brings together multiple educational and editorial topics for a 3D community audience. The contents include technique-focused learning references across widely used tools, such as Houdini, Maya, and Substance Designer.
The issue also situates software workflows within production-adjacent features, including named VFX coverage and behind-the-scenes references. For readers who collect training material in digital form, this compilation offers a single downloadable reference point.
Book Details
| Field | Value |
|---|---|
| Format | |
| File Size | 28.8 MB |
| Language | English |
| Pages | 100 |
| Source PDF filename | 3D_Artist 2018-05-01.pdf |
| File size (bytes) | 30180331 |
| PAGES ANALYZED LOCALLY | 10 |
| NATIVE TEXT PAGES | 7 |
| OCR-READ PAGES | 3 |
| UNREADABLE PAGES | 0 |
| TEXT COMPACTED | False |
Device Compatibility
This is a digital download of a PDF file. There is no physical shipping.
Access is available after purchase. It works with appropriate Kindle apps and other reading apps that support PDF files on tablets, desktop, and mobile devices.
Printing is not included.
FAQ
How do I access my download?
After purchase, you can download the digital PDF file instantly.
Is there a physical copy?
No. This product is provided as a digital file only.
Will it work on my device?
It should work on devices that support PDF reading, including Kindle apps and other compatible reading software.
If you’re collecting practical 3D and VFX learning material, download this issue and read it at your own pace.
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