3D Artist Issue 112
3D Artist Issue 112 is a PDF digital magazine edition with practical inspiration for the 3D community. It includes texturing, environment art, real-time workflows, and tool reviews, with instant download available after purchase.
This issue brings together step-by-step features and technique spotlights drawn from multiple software workflows. You can read it on a tablet or computer using a suitable PDF reader.
Once your purchase is complete, you can access the digital file right away. There is no physical shipping.
Book Overview
3D Artist Issue 112 presents a curated set of articles and guides for 3D artists. The table of contents lists sections such as The Gallery, Texturing: The Ultimate Guide, technique focus features, and software reviews.
Editorial credits in the issue include editor Carrie Mok and a contributing team of artists. The content is organized across gallery inspiration, multi-software guidance, and pipeline techniques for effects and environments.
What You’ll Discover Inside
- Texturing: The Ultimate Guide, presented as a six-software guide.
- Step By Step features including creating van Gogh paint effects in Substance Painter.
- A guide to creating a historical portrait in ZBrush.
- Rodeo FX and the Pipeline of a Thousand Effects, describing how space scenes were created in Luc Besson’s space epic.
- Technique focus sections such as Dumbledore’s office and Green Bike.
- Reviews including Maya 2018, Golaem 6.1, and a BenQ EX3200R display review.
Why This Book Matters
This issue is built around workflows rather than a single tool. It covers texture creation, painting effects, environment approaches, and pipeline techniques for real-time and VFX contexts.
For readers who work across software ecosystems, Issue 112 provides a multi-angle view of production, from shading and lighting to particles and rendering setups.
Book Details
| Field | Value |
|---|---|
| Format | |
| File Size | 22.9 MB (24062956 bytes) |
| Language | English |
| Pages | 100 |
| Author | Carrie Mok |
| Issue | 112 |
| Publisher | Future Publishing Ltd |
| Publisher Address | Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ |
| Website | www.3dartistonline.com |
| Editor | Carrie Mok |
| Contributors (listed) | Adam Barnes, Orestis Bastounis, Paul Champion, Tanya Combrinck, Gabriel D’Orazio, Trevor Hogg, Wawi Abdel Kader, Santhosh Koneru, Dusan Kovic, Ang Lu, Ella McConnell, Neil McKnight, REWIND VR, Mark Smith |
| ISSN | 1759-9636 |
Device Compatibility
This product is a digital download. There is no physical copy shipped.
Access is available after purchase. It is intended for use with appropriate Kindle apps, tablets, desktop, mobile, or reading apps that support PDFs.
No printing is promised.
FAQ
Can I access the file immediately?
Yes. It is available as an instant digital download after purchase.
Will a physical book be shipped?
No. This is a digital magazine PDF.
What devices can I use to read it?
You can read it with compatible PDF apps on tablets, desktop, and mobile.
If you want a single issue that brings together texturing, environment art, and tool references, 3D Artist Issue 112 is ready to download.
Verified Bibliographic Details
| Page count | 100 |
|---|---|
| File type |
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