Pixel Art for Game Developers

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Original price was: $63.99.Current price is: $32.00.

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Product Specs:

  • File Type: PDF
  • File Size: 43.4 MB
  • Book Language: English
  • Total Page Count: 252
  • Instant Download

Pixel Art for Game Developers

Pixel Art for Game Developers is a practical how-to guide for creating pixel art for video games. This digital edition is supplied as a PDF and can be downloaded instantly after purchase. Daniel Silber explains the fundamental techniques behind the craft, from drawing lines to building complete game environments.

The book is written for artists, programmers, and indie developers who want to create professional-quality 2D graphics without a large team. It focuses on universal principles that remain relevant in modern game development.

Book Overview

This book provides an introduction to pixel art, its utility, and its foundational elements, including light, shadow, color, and perspective. It offers tutorials on creating animations and serves as a functional guide for the most common methodology in 2D game development. The author shares step-by-step exercises and practical advice based on real project work.

What You’ll Discover Inside

  • The reasons pixel art is popular with players and efficient for developers.
  • How to set up your pixel art software and choose an effective palette.
  • Step-by-step exercises for creating sprites, coloring, shading, and animating them.
  • Techniques for creating tiled backgrounds and building game environments.
  • How atmospheric and linear perspective improve your pixel art scenes.
  • Common mistakes such as banding, weak palettes, and flash shading, and how to avoid them.
  • Interviews with game developers and a list of online resources, books, and software.

Why This Book Matters

Pixel art remains a beloved style in games, and its simplicity makes it ideal for independent developers. This book gives readers a clear path from basic line work to production-ready sprites and tile sets. It also explains how pixel art leads to smaller file sizes and faster game performance, which are practical advantages for game projects.

Book Details

Author Daniel Silber
Publisher A K Peters/CRC Press
Imprint CRC Press
Publisher Group Taylor & Francis Group
Publication Date August 18, 2015
Edition 1st
Language English
Format PDF
File Size 43.4 MB
Pages 252
Print Length 238 pages
ISBN-10 1482252309
ISBN-13 (Print) 978-1482252309
ISBN-13 (eBook – PDF) 978-1-4822-5231-6
Item Weight 15.2 ounces
Dimensions 6 x 0.5 x 9 inches
Best Sellers Rank #1,387,918 in Books
Customer Reviews 4.0 (42)

Device Compatibility

This is a digital download. No physical item will be shipped. After purchase, you can download the PDF and read it on any device with a PDF-compatible reading app. It works with Kindle apps, tablets, desktop computers, and mobile devices.

FAQ

How fast will I receive the book? Access is immediate after purchase. Your download link is available from your account or by email.

Will I receive a physical copy? No. This edition is a digital PDF file only.

Which devices are supported? The PDF can be opened in Kindle apps, Adobe Reader, and most tablet, desktop, and mobile reading apps.

Start creating your own pixel art today. Download Pixel Art for Game Developers and learn the techniques used by professional 2D game designers.

Verified Bibliographic Details

Title Pixel Art for Game Developers
Page Count 252
File Type PDF
File Size (Bytes) 45537634
Version Date 20150618

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Pixel Art for Game Developers
Pixel Art for Game Developers

Original price was: $63.99.Current price is: $32.00.

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