ImagineFX September 2018: Discover New Concept Art Skills
ImagineFX September 2018 brings together a new collection of concept art tutorials, interviews, and creative inspiration for digital artists. This PDF edition delivers immediate access to the magazine’s workshops, artist portfolios, and industry advice. Download the issue instantly and explore painting techniques, world-building methods, and virtual-reality workflows.
ImagineFX is a leading magazine for digital artists. Issue 164, published in September 2018, features cover art by Simon Goinard and an editor’s letter by Claire Howlett. This digital edition focuses on practical ways to develop concept art skills, from portraiture and landscape painting to designing entire worlds.
Book Overview
This issue of ImagineFX includes a wide range of digital art education. The cover feature shows Simon Goinard demonstrating how to capture light in a portrait. Martin Nebelong creates an immersive landscape in Quill and Oculus, and Anthony Macbain builds a world through concept art. Additional workshops cover Photoshop colour blending, Substance Painter texturing, watercolour practice, and traditional art techniques.
The magazine also includes interviews and portfolios, an Artist in Residence feature with Kiri Ostergaard Leonard, and a sketchbook from Trent Kaniuga. It offers a look at freelance versus studio life, reviews of Rebelle 3 software, and a selection of reader artwork in FXPosé.
What You’ll Discover Inside
- Simon Goinard’s approach to capturing light and volume in an ethereal portrait.
- Martin Nebelong’s landscape art workflow using Quill and Oculus in virtual reality.
- Anthony Macbain’s process for creating a world through concept art.
- Mark White’s Photoshop Core Skills guide to blending and mixing colours.
- James Brady’s industry-level texturing advice in Substance Painter.
- Eddie Del Rio’s 15 ways to be a better artist.
- An interview with digital art pioneer Rob Bliss and a sketchbook by Trent Kaniuga.
Why This Book Matters
ImagineFX has long served as a practical companion for concept artists, illustrators, and digital painters. This issue captures a specific moment in digital art practice, with virtual reality becoming part of creative workflows and software like Rebelle 3 gaining attention. For readers interested in the development of digital art, it offers a factual snapshot of the tools, techniques, and conversations shaping the field in 2018.
Book Details
| Format | |
|---|---|
| File Size | 44.1 MB |
| Pages | 116 |
| Language | English |
| Publication | ImagineFX |
| Issue | 164 |
| Publication Date | September 2018 |
| Editor | Claire Howlett |
| Cover Artist | Simon Goinard |
| File Type | |
| File Size Bytes | 46236051 |
Device Compatibility
This is a digital download, so there is no physical shipping. Access is available immediately after purchase. The PDF works with Kindle apps, tablets, desktop computers, mobile devices, and most PDF reading software. Choose the reading app that suits your workflow and keep the issue on the device you use most.
FAQ
How do I receive the magazine after purchase? This is an instant digital download. You will receive access to the PDF file after completing your purchase.
Will a physical copy be shipped? No. This listing is for a digital PDF edition only, and no printed magazine will be sent.
Can I read this issue on my tablet or phone? Yes. The PDF is compatible with Kindle apps, tablets, desktop computers, mobile devices, and standard PDF readers.
Add this issue to your collection and explore the concept art techniques featured inside. Download your copy today and start reading in minutes.
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