ImagineFX September 2016 Back Issue
Welcome to the ImagineFX September 2016 back issue, a digital PDF packed with expert art tutorials, interviews, and inspiring gallery features. This edition focuses on colour and light, with cover artist Viktoria Gavrilenko demonstrating how she painted Queen Titania from Shakespeare’s A Midsummer Night’s Dream. The digital download is available instantly after purchase, so you can start reading on your preferred device right away.
Inside this issue, you’ll find more than ten hours of video tuition, custom Photoshop brushes, and step-by-step workshops from professional artists. Whether you are a traditional painter or a digital illustrator, this magazine offers practical guidance and creative ideas to improve your work.
Book Overview
ImagineFX September 2016 is issue 138 of the leading digital art magazine published by Future Publishing Ltd. This edition showcases the art of video games, film, comics, and animation, with exclusive looks at the artwork behind the new Doom game and a studio profile of Atomhawk. The issue includes a range of workshops covering topics such as painting portraits, developing strong lighting, using ZBrush for hair and fur, and creating card art characters.
The magazine also features interviews with artists like Scott Gustafson, Jim Pavelec, and many others, along with reader galleries, Q&A; advice, and reviews of the latest software and hardware.
What You’ll Discover Inside
- Viktoria Gavrilenko’s workshop on painting Shakespeare’s Queen Titania with vibrant colour and light.
- An exclusive feature on the concept art of the 2016 Doom reboot, including insights from id Software’s Hugo Martin.
- A studio profile of Atomhawk, the team known for game concept art and visual development.
- Scott Gustafson’s nostalgic fantasy illustration showcase and interview.
- Rob Laro’s guide to creating concepts with a strong identity through rapid iteration.
- Techniques for applying hair and fur to objects in ZBrush with Rob Redman.
- Traditional art advice from Jeff Miracola, Paolo Rivera, and Anand Radhakrishnan on glazing and scumbling.
Why ImagineFX September 2016 Matters
For digital artists, this back issue serves as a substantial reference packed with professional techniques and industry insights. The tutorials are designed by working artists and cover both digital and traditional approaches. The magazine also provides a valuable look at how modern video game art is created, making it a useful resource for students and hobbyists alike.
ImagineFX has long been a trusted publication for imaginative art. This issue captures a moment in the industry and remains relevant for anyone seeking to expand their artistic skills.
Book Details
| Format | |
|---|---|
| File Size | 51.1 MB |
| Pages | 116 |
| Language | English |
| Publisher | Future Publishing Ltd |
| Publication Date | September 2016 |
| Issue | 138 |
| Editor | Beren Neale (Acting Editor) |
Device Compatibility
This is a digital download, so no physical item will be shipped. After your purchase, you can access the PDF immediately from your account. The file works with Kindle apps, tablets, desktop computers, and mobile devices, as well as most standard PDF readers. You can read it on any platform that supports PDF files.
FAQ
How soon will I receive the magazine?
Access is available right after purchase. You can download the PDF from your account or via the reading app.
Will a physical copy be shipped?
No, this is a digital back issue delivered as a PDF. There is no physical mailing.
Which devices are compatible?
The PDF can be opened on Kindle, tablets, smartphones, and computers, using compatible reading apps or software.
Add this issue to your digital library today and enjoy a wealth of practical art guidance from professional illustrators.
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