How to Create Animation
How to Create Animation is a practical digital PDF guide to the art, production, and business of animation. This edition includes an instant download for convenient digital access.
Written by John Cawley and Jim Korkis, the book combines introductory chapters with interviews involving animation artists, directors, producers, and other working professionals.
Published by Pioneer Books, Inc. in 1990, this archival volume is intended for readers who want a clearer understanding of how animated work is developed and produced.
Book Overview
How to Create Animation explains the foundations of animation and the production process behind it. The opening material defines animation, introduces cel animation and frame-by-frame methods, and outlines the steps involved in making animated work.
The book is not presented as a tracing manual or a collection of golden-age anecdotes. Instead, it offers a realistic look at animation through practical chapters and professional interviews. It discusses writing for animation, the animation business, daily responsibilities, and advice for aspiring artists.
The volume also includes a look back at influential creators and a resource section covering books, periodicals, and schools. Its category is Art, with a focus on animation practice and professional experience.
What You’ll Discover Inside
- An introduction to animation terminology and the concept of persistence of vision.
- An overview of cel animation, hand-drawn animation, stop-motion possibilities, and pixilation.
- Steps involved in the making of animation.
- Guidance on how to write for animation.
- Interviews with animation professionals and discussions of their work and routines.
- A look back at creators including Bob Clampett, Jack Hannah, and Chuck Jones.
- Resources for books, periodicals, and schools.
Why How to Create Animation Matters
This book presents animation as both an artistic discipline and a coordinated business involving many people, equipment, time, money, and patience.
Its interviews preserve the perspectives of artists, directors, and producers working across animated film, television, and home video. The combination of basic instruction, professional testimony, and reference material makes the book useful for students, aspiring artists, and readers researching animation production.
Book Details
| Author | John Cawley and Jim Korkis |
|---|---|
| Foreword | John Musker |
| Title | How to Create Animation |
| Publisher | Pioneer Books, Inc. |
| Publication Location | 5715 N. Balsam Rd., Las Vegas, NV, 89130 |
| Publication Date | 1990 |
| Edition | First Printing, 1990 |
| Language | English |
| Pages | 196 |
| Format | |
| File Type | |
| File Size | 14.5 MB |
| File Size Bytes | 15232697 |
| Price | $15 |
Device Compatibility
This is a digital download, and no physical copy will be shipped. Access is available after purchase through the delivery process.
The PDF works with appropriate Kindle apps, tablets, desktop computers, mobile devices, and compatible reading apps. Device features may vary by application.
FAQ
When can I access the book?
Access is available after purchase, with the digital file provided for instant download.
Will I receive a physical copy?
No. This product is a digital PDF download, so there is no physical shipping.
What devices can open the file?
The PDF can be used with appropriate Kindle apps, tablets, desktop computers, mobile devices, and reading apps.
Download How to Create Animation for a focused introduction to animation production, professional practice, and the people behind the medium.
Verified Bibliographic Details
| PDF Metadata Title | How to create animation |
|---|---|
| PDF Metadata Author | Cawley, John |
| Copyright | Copyright © 1990 by Pioneer Books, Inc. All rights reserved. |
| Page Count | 196 |
| Regular Price | $15 |
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