Get Started in 3D, 3rd Edition (2019)
Get Started in 3D is an English-language PDF guide for learning core 3D concepts, modelling methods, and digital art techniques. This digital format is available as an instant download after purchase.
Published as a special one-off publication from the makers of 3D World magazine, the guide combines tutorials, expert questions and answers, technical fundamentals, and a showcase of 3D work.
The publication text describes the guide as a 164-page edition, while the supplied digital file contains 162 pages.
Book Overview
This practical technology guide introduces essential 3D workflows for readers who are starting to create digital artwork or developing their modelling skills. Its scope covers major software packages, animation fundamentals, rendering techniques, character work, environments, simulations, and professional portfolio development.
The guide includes expert advice and project examples involving Maya, ZBrush, KeyShot, 3ds Max, Mudbox, Modo, Cinema 4D, Houdini, V-Ray, and Photoshop. Featured work includes Hades, God of the Underworld, Deathstroke’s Revenge, creature design, realistic materials, and detailed character and environment studies.
What You’ll Discover Inside
- Core techniques for game-engine models, trimming polygons, mesh smoothing, UV maps, and rigging.
- Explanations of rigid dynamics, soft dynamics, cameras, HDRI lighting scenes, hair and fur, and sub-surface scattering.
- Approaches to creature design, anatomy, torso sculpting, detailed hands, retopology, and character texturing.
- Methods for tiled textures, urban environments, particle effects, fluid dynamics, and medical graphics.
- Questions and answers covering modelling dinosaurs, mech design, global illumination in Cinema 4D, and realistic materials.
- Portfolio guidance, career advice, presentation techniques, and tips for improving textures in Photoshop.
- Showcase features with artist commentary on projects created using tools including Maya, ZBrush, KeyShot, 3ds Max, Mudbox, Modo, and Cinema 4D.
Why Get Started in 3D Matters
Get Started in 3D brings foundational modelling and rendering skills together with practical examples from working digital artists. Its combination of fundamentals, software-focused guidance, expert answers, and project showcases makes it a useful reference for readers building a structured understanding of 3D art.
The publication also connects technical practice with professional development through portfolio advice and guidance on presenting work. The artist features demonstrate different approaches to character design, anatomy, materials, fur, lighting, environments, and visual storytelling.
Book Details
| Title | Get Started in 3D, 3rd Edition (2019) |
|---|---|
| Author | 3D World magazine |
| Publisher / Source | The makers of 3D World magazine |
| Edition | 3rd Edition |
| Publication Year | 2019 |
| Format | |
| File Type | |
| File Size | 215.9 MB |
| File Size Bytes | 226382090 |
| Language | English |
| Pages | 162 |
| Publication Description | 164-page guide |
| Publication Type | Special one-off publication |
| Pages Analyzed Locally | 10 |
| Native Text Pages | 0 |
| Locally OCR-Read Pages | 10 |
| Unreadable Pages | 0 |
Device Compatibility
This is a digital download, and no physical copy will be shipped. Access is available after purchase.
The PDF can be opened with appropriate Kindle apps, tablets, desktop computers, mobile devices, or compatible reading apps that support PDF files.
FAQ
When can I access the guide?
Access is available after purchase as an instant digital download.
Will I receive a physical book?
No. This product is a digital download, so there is no physical shipping.
Which devices support the file?
The PDF works with appropriate Kindle apps, tablets, desktop computers, mobile devices, and compatible reading apps.
Download this PDF guide to explore the fundamentals, tutorials, expert answers, and 3D artwork featured in Get Started in 3D.
Verified Bibliographic Details
| Featured Publication | 3D World magazine |
|---|---|
| Featured Topics | 3D concepts, software tutorials, modelling, anatomy, creatures, game engines, rigging, dynamics, cameras, HDRI scenes, hair and fur, textures, environments, simulations, fluid dynamics, medical graphics, portfolios, and Photoshop textures |
| Featured Artists | Caetano Silva; Elena Bespalova; Alessandro Baldasseroni |
| Featured Software | Maya; ZBrush; KeyShot; 3ds Max; Mudbox; Modo; Cinema 4D; Houdini; V-Ray; Photoshop |
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