D’Artiste Character Modeling
D’Artiste Character Modeling is a digital PDF edition of the second title in Ballistic Publishing’s Digital Artist Master Class series. This download provides instant access to the complete 190-page volume.
The book features master artists Pascal Blanché, Francisco A. Cortina, and Steven Stahlberg. It focuses on character modeling concepts, texturing, and lighting across three artist sections.
Each section combines a personal gallery, an interview, tutorial projects, and an invited artist gallery. The supplied PDF is ready for immediate download after purchase.
Book Overview: D’Artiste Character Modeling
D’Artiste Character Modeling presents the working methods of three leading digital artists. The book is organized into three sections, one for each featured artist, with tutorials that begin with modeling concepts and extend into texturing and lighting.
The artists use specific 3D software in their tutorials, but the concepts are universal to most 3D applications. The volume also includes galleries of the artists’ own work and characters from invited digital artists.
What You’ll Discover Inside
- Tutorials from each master artist, including Young Girl’s Face, Crouched Figure, The Human Face, Skin Shading, Mermaid, Anatomical Study, and Refueling.
- Modeling concepts presented alongside texturing and lighting workflows.
- Personal galleries and interviews that reveal each artist’s background and influences.
- Invited artist galleries featuring character work from other accomplished digital artists.
- Production insights drawn from studio experience on games and films such as Final Fantasy, Animatrix, Shark Tale, and Aeon Flux.
Why This Book Matters
This volume is part of Ballistic Publishing’s d’artiste series, which focuses on the work of master artists rather than software-specific shortcuts. It preserves a detailed record of professional character modeling practice from the mid-2000s.
The featured artists worked at studios including Digital Domain, Square USA, and DreamWorks Feature Animation. Their shared knowledge makes this a valuable reference for 3D artists, students, and digital art enthusiasts.
Book Details
| Title | D’Artiste Character Modeling |
|---|---|
| Editor | Daniel Wade |
| Assistant Editor | Paul Hellard |
| Featured Artists | Pascal Blanché, Francisco A. Cortina, Steven Stahlberg |
| Publisher | Ballistic Publishing |
| Publisher Location | Mylor SA 5153, Australia |
| Edition | First Edition |
| Publication Date | 2005 |
| Pages | 190 |
| Format | |
| File Size | 195.0 MB |
| File Size (Bytes) | 204512015 |
| Language | English |
| Softcover/Slipcase Edition ISBN-10 | 1-921002-11-5 |
| Limited Collector’s Edition ISBN-10 | 1-921002-12-3 |
| Series | d’artiste Digital Artist Master Class |
Device Compatibility
This is a digital download. No physical item will be shipped. After purchase, the PDF is available for instant access.
It can be read on desktop computers, tablets, mobile devices, and compatible reading apps, including Kindle apps where appropriate.
FAQ
How do I get access after purchase? After your order is complete, you can download the PDF instantly from your account.
Will a physical book be shipped? No. This listing is for a digital PDF only; there is no physical shipping.
Which devices are supported? The PDF works with desktop, tablet, and mobile devices and most reading apps, including Kindle apps.
Download D’Artiste Character Modeling today and study the character modeling methods of these master artists at your own pace.
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