Big Bad World of Concept Art for Video Games: An Insider’s Guide for Students

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Original price was: $10.35.Current price is: $5.17.

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Product Specs:

  • File Type: PDF
  • File Size: 57.8 MB
  • Book Language: English
  • Total Page Count: 148
  • Instant Download

Big Bad World of Concept Art for Video Games: An Insider’s Guide for Students

Do you want to become a concept artist in the video game industry? Big Bad World of Concept Art offers an honest, informative look at what the career really requires. This digital PDF edition is available for instant download after purchase.

Author Eliott J. Lilly shares his own student work and professional experience. He explains how to choose a school, build a portfolio, and land a first job in game art.

Book Overview

This comprehensive guide is written for aspiring concept artists who want a realistic view of the industry. Eliott Lilly uses personal stories and early student pieces as teaching tools, showing the progress from beginner to professional. The book is organized for easy reference and review.

The book includes an extensive resource list and interviews with renowned concept artists David Levy, Sparth, Stephan Martiniere, Ben Mauro, and Farzad Varahramyan. Each interview offers practical advice for students. Lilly has nearly a decade of industry experience at studios such as id Software, Treyarch, and Activision, with work on franchises like F.E.A.R., Rage, Doom, and Call of Duty.

What You’ll Discover Inside

  • How to find the right school and make the most of your education
  • Portfolio preparation strategies that help you stand out
  • Advice on landing your first job in the video game industry
  • Honest insights into the daily work of a professional concept artist
  • An extensive list of resources for students
  • Exclusive interviews with five renowned concept artists

Why This Book Matters

Concept art is a competitive field, and students need clear guidance. This book provides a practical roadmap from an artist who has worked on major game franchises. It combines personal experience with career advice in a way that is rare in art education. For educators, it also serves as a useful resource for teaching introductory concept art classes.

Book Details

Format PDF
File Size 57.8 MB
Language English
Pages 148
Publisher Design Studio Press
Publication Date May 31, 2015
Edition Illustrated
Print Length 144 pages
ISBN-10 1624650201
ISBN-13 978-1624650208
Item Weight 2.31 pounds
Dimensions 8.7 x 1 x 11.2 inches
Best Sellers Rank #345,028 in Books (See Top 100 in Books)
Customer Reviews 4.6 out of 5 stars (197 ratings)

Device Compatibility

This is a digital download, so there is no physical shipping. You will receive access immediately after purchase. The PDF works with appropriate Kindle apps, tablets, desktops, mobile devices, and reading apps. You can read it on most modern devices.

FAQ

Will I receive the book instantly? Yes, this is a digital product. Access is granted right after purchase for instant download.

Is a physical copy shipped? No, this is a digital PDF edition. No physical item will be mailed.

What devices can I use? The PDF is compatible with Kindle apps, tablets, computers, smartphones, and most reading applications.

Begin your preparation for a career in concept art with this practical insider’s guide. Download your copy today and learn from the experience of a working industry professional.

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Big Bad World of Concept Art for Video Games: An Insider’s Guide for Students
Big Bad World of Concept Art for Video Games: An Insider’s Guide for Students

Original price was: $10.35.Current price is: $5.17.

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