Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Second Edition)

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Original price was: $5.00.Current price is: $2.50.

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Product Specs:

  • File Type: PDF
  • File Size: 13.1 MB
  • Book Language: English
  • Total Page Count: 491
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Game Design Workshop: A Playcentric Approach to Creating Innovative Games

Game Design Workshop is a practical guide to creating innovative games through a playcentric design process. Written by Tracy Fullerton with Christopher Swain and Steven S. Hoffman, this second edition is available as a PDF digital download with instant download access.

The book combines design principles, exercises, examples, and perspectives from game designers. It addresses both the creative and professional dimensions of game design.

Its structure supports independent study, classroom use, and hands-on development work.

Book Overview

This design book begins with the role of the game designer and the structure of games. It then examines formal elements, dramatic elements, system dynamics, conceptualization, physical prototyping, and digital prototyping.

The second edition emphasizes playcentric and iterative design. Its contents include designer perspectives, conversations, focus-group guidance, preproduction material, and examples such as the design evolution of Magic: The Gathering.

Game Design Workshop is categorized as a design and game development reference. It is suited to aspiring game designers, practicing professionals, students, instructors, and readers interested in computer game design.

What You’ll Discover Inside

  • The role of the game designer and the playcentric design process.
  • The structure of games, formal elements, dramatic elements, and system dynamics.
  • Conceptualization, sources of game ideas, and the use of focus groups.
  • Physical prototyping, original game ideas, and the evolution of prototypes.
  • Digital prototyping and the use of software prototypes in game design.
  • Designer perspectives from figures including Peter Molyneux, Warren Spector, American McGee, Will Wright, and Katie Salen.
  • Professional and educational approaches to learning and practicing game design.

Why This Book Matters

Game Design Workshop connects game theory with practical design activity. Its exercise-based structure presents game design as an iterative process of creating, testing, and refining player experiences.

The book also offers a curriculum-oriented structure for game design education. Its combination of formal analysis, prototyping, designer perspectives, and development examples makes it relevant to both classroom study and independent practice.

Book Details

Author Tracy Fullerton
Additional Authors Christopher Swain; Steven S. Hoffman
Foreword Eric Zimmerman
Title Game Design Workshop: A Playcentric Approach to Creating Innovative Games
Edition Second Edition
Publisher Elsevier Inc.
Imprint Morgan Kaufmann
Imprint Statement Morgan Kaufmann is an imprint of Elsevier
Publication Location Amsterdam; Boston; Heidelberg; London; New York; Oxford; Paris; San Diego; San Francisco; Singapore; Sydney; Tokyo
Publisher Address 30 Corporate Drive, Suite 400, Burlington, MA 01803, USA
Copyright © 2008 Tracy Fullerton
ISBN 978-0-240-80974-8
ISBN Description 978-0-240-80974-8 (pbk. : alk. paper)
Library of Congress Control Number 2007040857
Library of Congress Classification QA76.76.C672F84 2008
Dewey Decimal Classification 794.8’1526—dc22
Subjects Computer games—Programming; Computer games—Design; Computer graphics
Format PDF
File Size 13.1 MB
File Size Bytes 13709099
Language English
Pages 491

Device Compatibility

This is a digital PDF download. There is no physical shipping, and access is available after purchase.

The file can be used with appropriate Kindle apps, tablets, desktop computers, mobile devices, and compatible reading apps that support PDF files. Device features may vary by application.

FAQ

When can I access the book?
Access is available after purchase, with instant download of the digital file.

Will I receive a physical copy?
No. This product is a digital download, so no physical copy is shipped.

What devices support the file?
The PDF is compatible with suitable Kindle apps, tablets, desktop and mobile devices, and PDF reading apps.

Download this digital edition of Game Design Workshop for structured study of playcentric game design, prototyping, and development.

Verified Bibliographic Details

Publication Location Amsterdam • Boston • Heidelberg • London • New York • Oxford • Paris • San Diego • San Francisco • Singapore • Sydney • Tokyo
File Type PDF

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Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Second Edition)
Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Second Edition)

Original price was: $5.00.Current price is: $2.50.

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