The Art and Making of Control
Art and Making of Control is a digital art book exploring the creation of Remedy’s game Control. This English-language PDF presents development insights, artwork, interviews, and design commentary.
It covers the game’s creative direction, world building, characters, environments, enemies, combat, expansions, and archived material. The digital download is available for instant download after purchase.
The book is intended for readers interested in Control, video game art, game development, and the creative work of the Remedy team.
Book Overview
The Art and Making of Control examines how Control was developed as a game with a distinctive world, visual identity, narrative approach, and design language. The book features contributions and interviews connected with Remedy, including Sam Lake, Mikael Kasurinen, Stuart Macdonald, Janne Pulkkinen, Antti Puomio, Heli Salomaa, and Clay Murphy.
Its structure moves from the game’s development background into world building, character and costume design, enemy and combat design, environmental design, the expansions, and archived material. It combines concept artwork with explanations of the decisions and processes behind the game.
What You’ll Discover Inside
- Background on Control’s development and the creative direction established by its team.
- The construction of Control’s world and its major design elements.
- Character and costume design commentary from the creative and art teams.
- Enemy, boss, and combat design discussions led by the game design team.
- Environmental design work covering the game’s four sectors.
- Concept artwork and commentary for the game’s three expansions.
- Archived material and interviews about related creative efforts.
Why This Book Matters
This book documents the artistic and production processes behind a major video game through the words and work of the people involved. It connects narrative, visual design, environment design, character creation, and combat design within one account of Control’s development.
For readers studying game art or following Remedy’s creative practice, the book offers a focused record of how the game’s world and visual identity were shaped.
Book Details
| Author | Future Press Team |
|---|---|
| Title | The Art and Making of Control |
| Format | |
| File Type | |
| File Size | 64.5 MB |
| File Size Bytes | 67673029 |
| Language | English |
| Pages | 423 |
| Credited Team | Future Press Team |
| Original Filename | dokumen.pub_the-art-and-making-of-control-14.pdf |
Device Compatibility
This is a digital download, not a physical book. There is no physical shipping, and access is available after purchase.
The PDF works with appropriate Kindle apps, tablets, desktop computers, mobile devices, and compatible reading apps. Device features may vary by application.
FAQ
When can I access the book?
Access is available after purchase, with instant download of the digital file.
Will I receive a physical copy?
No. This listing provides a digital download, and no physical copy is shipped.
Which devices support the file?
The PDF can be opened with compatible Kindle apps, tablets, desktop or mobile devices, and reading apps.
Download The Art and Making of Control for a detailed digital reference to the artwork, design, and development of Control.
Verified Bibliographic Details
| Pages Analyzed Locally | 10 |
|---|---|
| Native Text Pages | 0 |
| Locally OCR-Read Pages | 10 |
| Unreadable Pages | 0 |
| Text Compacted | False |
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