Game Design Essentials
Game Design Essentials is an English-language digital book by Briar Lee Mitchell. This PDF edition contains 322 pages and is available as an instant download.
Published in 2012 by John Wiley & Sons under the Sybex imprint, the book focuses on game design and documents the author’s connection to practical game-making work.
The digital format provides access after purchase without physical shipping.
Book Overview
Game Design Essentials presents a focused resource on game design by Briar Lee Mitchell. The available publication evidence identifies the book as a Sybex title published by John Wiley & Sons in Indianapolis, Indiana.
The author’s acknowledgments refer to research, writing, and making games with Richard and Adam at Star Mountain Studios. The book also credits a professional editorial, production, and design team responsible for its publication.
This digital edition is supplied as a 322-page PDF for readers studying or exploring game design.
What You’ll Discover Inside
- A book-length treatment of game design by Briar Lee Mitchell.
- References to research, writing, and practical game-making experience.
- Acknowledgments to Richard and Adam of Star Mountain Studios.
- Publication and editorial details from the Sybex team.
- Multiple ISBNs identifying the paperback and electronic editions.
Why Game Design Essentials Matters
Game Design Essentials records a game-design publication from Sybex, an imprint of Wiley, with a documented connection to professional game-making practice.
Its bibliographic record is useful for readers, students, and researchers seeking an identifiable digital edition by Briar Lee Mitchell, including its publisher, imprint, copyright information, and official ISBNs.
Book Details
| Title | Game Design Essentials |
|---|---|
| Author | Briar Lee Mitchell |
| Publisher | John Wiley & Sons, Inc. |
| Imprint | Sybex |
| Publication Location | Indianapolis, Indiana |
| Copyright | © 2012 by John Wiley & Sons, Inc. |
| Publication Note | Published simultaneously in Canada |
| ISBN | 978-1-118-15927-9 (pbk.) |
| ISBN | 978-1-118-22609-4 (ebk.) |
| ISBN | 978-1-118-23933-9 (ebk.) |
| ISBN | 978-1-118-26407-2 (ebk.) |
| Library of Congress Control Number | 2011945558 |
| Format | |
| File Size | 17.2 MB |
| File Size Bytes | 18002797 |
| Language | English |
| Pages | 322 |
| Acquisitions Editor | Mariann Barsolo |
| Development Editor | Sara Barry |
| Technical Editor | James Haldy |
| Production Editor | Christine O’Connor |
| Copy Editor | Tiffany Taylor |
| Editorial Manager | Pete Gaughan |
| Production Manager | Tim Tate |
| Vice President and Executive Group Publisher | Richard Swadley |
| Vice President and Publisher | Neil Edde |
| Book Designer | Happenstance Type-O-Rama |
| Compositor | Craig Johnson, Happenstance Type-O-Rama |
| Proofreaders | Louise Watson and Scott Klemp, Word One New York |
| Indexer | Robert Swanson |
| Project Coordinator, Cover | Katherine Crocker |
| Cover Designer | Ryan Sneed |
Device Compatibility
This is a digital PDF download, not a physical book. There is no physical shipping, and access is available after purchase.
The file can be opened with appropriate Kindle apps, tablets, desktop computers, mobile devices, or compatible reading apps that support PDF files.
FAQ
When can I access the book?
Access is available after purchase as an instant digital download.
Will I receive a physical copy?
No. This product is a digital PDF, so no physical copy is shipped.
Which devices support the file?
The PDF can be read with compatible Kindle apps, tablets, desktop or mobile devices, and PDF reading apps.
Download Game Design Essentials for convenient digital reading and reference.
User Reviews
Only logged in customers who have purchased this product may leave a review.
Original price was: $5.00.$2.50Current price is: $2.50.

There are no reviews yet.