Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design t
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8 reviews for Basics of Game Design
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Phillip Carl Vinson Jr. –
Great book for the striving and rising video game designer, full of great tips and shortcuts and great examples, buy it if you want some good starting ground.
chillypacman –
This is an excellent and very informative book, it covers all the basics of game design in a concise and straight forward manner. Great reference to learn about the game design and indeed the entire game development process for newbies and experienced developers alike.
Panagiotis Mantas –
Nice book for basic and generic guidelines.. Theoritical approach for many issues.
Ksi –
L’auteur parcourt point par point les grands éléments du Game design, les illustre par des exemples.
Une référence quand on ne sait pas comment commencer, continuer ou terminer.
A avoir partout sur sois !!!