A Complete Guide to Character Rigging for Games Using Blender

$42.20

SKU: DCDFD8A8

$42.20

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This book is a comprehensive guide to using Blender to create character rigs for games, breaking down the technicalities of rigging tools and techniques into easily digestible chunks. It provides all the tools needed to go from a static character model to an animation-ready, high quality, and fast performing game rig.

Written to be accessible and easy to follow, the book covers character rigging theory that is supported by industry standard examples of how to apply that theory to character rigs for video games. It demonstrates the reasoning behind rigging decisions followed by instructions and examples on how to apply that knowledge to rig creation. It includes chapters that focus on the character deformation techniques that raise the visual quality of the model and subsequently of the animation and game it will be used in.

This book will be vital reading to those studying games animation as well as early-career rigging artists, character animators, modeling artists, technical animators, and technical artists.

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21 reviews for A Complete Guide to Character Rigging for Games Using Blender

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  1. Víctor G

    Bastante útil para un novato como yo, aunque siendo una primera edición tiene algunos leves errores de escritura, la información es correcta y muy útil.

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  2. yassun

    Okay this is a book to learn rigging, not to overcome it. If you want to just solve x problem, try searching YouTube. This however gives a way of getting caught on industrial practices, what does MCH on a rig mean, what bone rolls, and space switching. This great to fill in gaps if you have learned from YouTube but still have many gaps of knowledge (many of which you are not aware of). Wish it came with the rig though, anyone can have good screen shots, seeing the rig in action is another story. I got my value out of it, made aware of certain weak points, that I will then trouble shoot on YouTube.

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  3. J N

    Blenderのリギングについて知りたいことが書かれています。
    効果的なボーンの配置、効率的なWeight Paint、他のゲームエンジンへのエクスポートにも対応されていますし大変助かりました。YouTubeで必要な情報を探すよりもこの一冊を買った方が役に立つでしょう。
    購入してよかったです。

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  4. A

    Noy only teaching HOW to rig, but also teaching WHY it should be rigged like that.
    I havn’t seen stuff like this.
    It’s a Treasure.

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  5. An anonymous turtle

    I like the chapters start with basics and is easy to follow and understand, a lot of examples with pictures. I’m surprised at how comprehensive it’s like a blender user manual. As a <1 yr Blenderer, it's easy to understand & gives me fundamentals to build on. Thank you

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  6. Amazon Customer

    It’s a good book. Learned alot about the types of bones (int, def, def) and shows great techniques on weight painting.

    One minor nitpick was sometimes the text doesn’t match the pictures. Ex. Text would say MCH-neck_rotation_isolation while the picture is MCH-rotation_isolation_neck.

    It was smooth to read until, ch 26.
    ‘Ch 26 – body rig’ chapter felt like it missing critical information for the arm and legs. For most of the book it would shows helpful bone hierarchy picture to reference but there was none for the legs/arms (which had a lot of bones ik, blend, tweak bones). It felt disjointed in the arm steps since the fk/ik/bbone steps was in a previous chapter. Making it so that you have to go back in order to go forward.
    It be nice if there were more pictures of the bone hierarchy / bone constraints or example of end rig in the supplemental material to compare with current progress.

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  7. An anonymous turtle

    As someone using Blender since the 2.8 release, I’ve dabbled into rigging here and there. This book is an excellent guide for clarifying the entire rigging process! I would say it’s definitely worth it if you want to level up your rigging skills! It was a good read.

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  8. David

    Not only for beginners but mid level users

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  9. Ademar440

    This book is more than awesome

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    A Complete Guide to Character Rigging for Games Using Blender
    A Complete Guide to Character Rigging for Games Using Blender

    $42.20

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