Shading, Lighting, and Rendering with Blender EEVEE: Create amazing concept art 12 times faster using a real-time rendering engine

$219.36

SKU: E906A5F3

$219.36

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Get to grips with new real-time animation techniques and tricks to improve your artistic and technical skills in shading, 3D rendering, and scene creation using Blender 3.0

Key Features:

– Learn real-time rendering engine concepts by creating three projects

– Understand how to update workflows to Blender 3.0

– Explore intermediate to advanced-level tutorials on creating art inside Blender

Book Description:

Blender is the most important up-and-coming 3D software package in the world. EEVEE, a state-of-the-art real-time rendering engine is a fairly new addition to Blender and provides the capacity to create artwork at blazing speed, almost 12 times faster than Cycles.

Lighting, Shading, and Rendering with Blender’s EEVEE provides a high-level overview of what EEVEE is capable of, then teaches users about Geometry Nodes, Rendering Techniques, using shortcuts like Kitbashing and Alphas to speed up scene creation, volumetrics, reflections, adding lights, cameras and even special effects like fire and smoke, all in EEVEE. All of this is in the context of creating actual scenes that readers will work through from start to finish. By the time a Blender Artist completes the book, they will have created three separate works that have challenged them to iterate and design with the full power of Blender’s EEVEE.

What You Will Learn:

– Explore EEVEE Render Properties for optimal outcomes

– Focus on shading processes, including those that are both traditional and more cutting-edge

– Understand composition and create effective concept art inside Blender

– Discover procedural workflows to shorten the artistic process instead of getting mired in details

– Understand intermediate Blender workflows for working in a professional environment

– Develop art in different styles and learn why each style has different workflows and conventions

– Create interactive, rapid changes in Blender’s EEVEE engine

Who this book is for:

This book is for 3D animators, sculptors, modelers, and concept artists who want to use EEVEE to speed up their work in movies, TV, and game design. Readers are expected to have a basic to intermediate-level understanding of 3D programs and ray-tracing engines.

Table of Contents

– Introducing EEVEE – A Real-Time Rendering Engine

– Creating Materials Fast with EEVEE

– Lights, Camera…

– Non-Physical Rendering

– Setting Up an Environment with Geometry Nodes

– Screen Space Reflections – Adding Reflection to the Water

– Faking Camera Effects for Better Renders

– Using Alphas for Details

– Lighting an Interior Scene

– Working with Irradiance Volumes and Cubemaps for More Accurate Rendering

– Kitbashing – Adding Details Fast

– Special Effects with EEVEE – Fire and Smoke

– Exploring the Wide World of Blender

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6 reviews for Shading, Lighting, and Rendering with Blender EEVEE: Create amazing concept art 12 times faster using a real-time rendering engine

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  1. Brey

    Breaks down difficult workflows on essential techniques!
    What I liked most about this book, is that the author provides examples that you can download and follow along with the provided images/formatting that help you move through the process.
    Technical jargon is explained and the advantages, requirements and limitations are made transparent for the reader. Also makes reference to guide you to sources that will help make sense of anything that seems too advance.

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    Shading, Lighting, and Rendering with Blender EEVEE: Create amazing concept art 12 times faster using a real-time rendering engine
    Shading, Lighting, and Rendering with Blender EEVEE: Create amazing concept art 12 times faster using a real-time rendering engine

    $219.36

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